Thursday, January 1, 2015

Top Ten Apps of 2014





Top 10 Apps of the Year

AAC apps have purposely been excluded from this Top 10 Apps of the Year post, because that would require a whole new post by itself! In fact, Special Apps, Special Kids did just that in the past- take a look here: http://specialappsspecialkids.blogspot.com/2014/03/10-innovative-aac-apps.html

You might also enjoy: http://specialappsspecialkids.blogspot.com/2014/03/10-tried-and-true-special-needs-app.html


Finger Paint with Sounds  by Inclusive Technology Ltd FREE
Finger Paint with Sounds is a perfect beginning cause and effect app for special needs, using both color and sound to captivate the interest of the user.  Simply touch the screen and the magic will begin!  You can change the settings so any touch on the screen the will work, or use it to work on more control using just one finger at a time. Settings also allow you to choose music or sound effects to play as you draw. This app is designed with special needs in mind- to exit the screen you have to double tap in the upper corner to prevent accidental exits.  Doing so will also allow access to settings, clearing the drawing, or saving the drawing to your Photos.
For some out of the box ideas on how to repurpose this app for use in speech and language therapy, visit this app's profile on yappguru.com: http://www.yappguru.com/experts/review_item/318



Sharing with Duckie Deck by Duckie Deck Development

It is hit or miss with some of the other apps from this developer, but Sharing with Duckie Deck has a couple of activities perfectly aligned with social thinking skills. In one activity, the player must be thinking about what all of the characters in a particular scene want, in order to successfully hand out the objects and move on to the next scene. In another activity the player is given food items to hand out to four characters- if a character is missed, he/she will express his disappointment with a frown and "aw!" The kids LOVE it.   You can also decorate a cake, play a memory game, or play with toys, but we keep coming back to the above activities.



iMommy by K & N Ventures
(there is also a FREE ad supported version  w/ in-apps)
iMommy is an app I get a lot of use out of with my special education early childhood preschoolers. Several of my students are beginning communicators, and this app has fun, meaningful content that encourages language use.  It is a great way to focus on simple verbs and common nouns in a young child's environment, as well as basic sentence structures.  There are five environments for the child to explore: kitchen, bedroom, playroom, bath, changing room, picnic and closet.  I tend to focus on the kitchen, bedroom and bath areas.  I have my students use their language to request what the baby will do, or model it for them and have them repeat if they are unable to do so on their own.  Some of my students are using ASL, so we do the signs for simple vocabulary in the app such as eat, drink, play, sleep, wash, apple, milk, teddy bear, ball, blanket etc.











First Phrases HD by Hamaguchi Apps for Speech, Language and Auditory Development
(there is a lite version available for 99 cents, as well as a version for iPhone)

First Phrases HD is one of many quality speech therapy apps from this developer.  This is a perfect app for young students who are just learning to combine 2 or 3 words together to communicate. The app provides  Verb +  Noun phrases such as cut + the cake, or eat + the + banana. The app also includes phrasal verbs (verb + preposition) like put away or turn on.    First Phrases HD is my favorite app in this series and also the biggest hit among my young students with speech and language delays. They love the cause and effect aspect of this app- tap a phrase and the character will animate it. Even more enticing, is the record feature.  After the child records the phrase, they can listen to their recording, causing the animation to repeat.  This is really delightful for my students who understand the character is doing what they requested through their own verbal language!


Happy Geese by Appically (FREE version reviewed, full version also avail.)
There are very few board games in the app store suited for special needs, but Happy Geese fits the bill.  It was created specifically with special needs users in mind, although it is perfect for my typical preschoolers as well. Players can choose from one of two board layouts, as well as several different dice/game play options. .  (There are also small in-app purchases to access more layouts and options, or you can purchase the full version of Happy Geese: Happy Geese Full)  For the basic free version you can choose whether players use number dice or simply colors, whether a spinner is used, and whether more challenges are added to the game. For example you can choose to add snakes for a player to slide down, ladders for a player to climb up, and also set whether a single color needs to be chosen to win, or whether any color rolled at the end of the game will win.  A favorite feature, however is the winner's crown- select it to ensure a player will win- when first introducing the concept of turn taking/ game playing with a young student who hasn't quite established strong emotional regulation skills, I appreciate taking away the possibility of a mega meltdown that may ensue from losing the game. Another fun and very functional feature is the ability to add pictures of each child to the game markers to make them personalized/more meaningful.

Pogg - kids game to learn spelling, language and vocabulary such as verbs, especially in slp and special education like autism and speech therapy by Ricky Vuckovic

Pogg is a lovable odd creature that acts out a variety of simple, everyday actions (and a few nouns) when a word is selected from the menu of pictures OR when one of the words is spelled out via the keyboard.  The latter option makes this perfect for spelling practice- if a word is misspelled, Pogg will appear, scratching his head in confusion. 



Niki Story by Alessandro LaRocca

Niki Story makes it really easy to create picture symbol sentences to support whatever literacy or language activity you are doing at the time. This app also allows you to embed videos, record sound, or draw directly on a scene as well- every step is simple to do.  This app is super versatile, affordable, and perfect for creating lessons for just about anything.  We've been using it lately to target language development goals such as AVOs (agent + verb+ object). You can organize your lessons into different folders, and easily edit. (There is a lock feature you must unlock to do this- you must enter a mathematical equation to unlock it)



WordToob: Language Learning with Video Modeling by John Halloran

WordToob is essentially a living dictionary, although it has many other uses (see link at the end of this paragraph).  It comes programmed with some basic core vocabulary acted out in videos, and it is easy to program your own mulitple short videos per vocabulary word- this way a person can learn multiple examples of a word across different setting. By doing so they learn to generalize the word's meaning. For example, to combat someone thinking "eat"' is something you do only at your blue kitchen table with an ABC place mat.- you can take videos of someone eating pizza in the cafeteria, or eating a snack at a bench during recess, or eating a peanut butter sandwich on a field trip, and so on. The app allows you to easily make copies of existing boards, and hide words on the board as well.  Other people have had success using WordToob for different purposes too- as a visual schedule, for teaching social skills and so on.  One clever use listed on the app's webpage is using it is a communication book to go back and forth from school/home- the teachers take snippets of videos throughout the day to share what they did.  For a video outlining other ways to use WordToob visit here:



IWash My Cats by Portegno Apps
(this is an iPhone app, but fills the iPad screen too- the graphics won't knock your socks off, but my students don't care)

IWash My Cats is a simple and fun pretend play game for preschool or young elementary school students.  Each time you play a new, muddy messy cat appears on the screen for the child to wash. The steps are always the same= scrub with soap, rinse, dry, and brush.  Audio instructions will announce each step "Let's brush!" There are different sound effects for each step as well as stars that sparkle on the screen after completing each step.  This is perfect for introducing the concept of sequencing.  If you have a stuffed animal cat and some props, you can act out each of the steps practiced in the app too for further understanding and fun. I use this app for younger kids working on /sh/ sounds frequently as a reward after practicing their sounds.  They don't care that they are still working on their sounds, because they are busy having so much fun- we can use "'wash" (or 'scrub'if working on s blends), "brush" and then ''shhhh" to mimic the sound of the hair dryer and "shiny" to talk about their fur after washing.  we also refer to each cat as ''she" or give them /sh/ names like Sharlee, Shad, Sheila etc...

 Toca kitchen 2 by Toca Boca
I've been using the original Toca Kitchen as a staple with my young students, but with Toca Kitchen 2 just out, this is now the bee's knees. The characters have a whole new look that I find strange but that is highly appealing to my little ones, so kudos to the developers for catching on to this. There are new, more realistic looking foods and features. There is even a whole new set of condiments, including lemon you can squeeze, and hot sauce. Try to give something too hot to someone to see the character react and blow on the food. Another new feature is the ability to make smoothies. Have you ever had a shrimp-corn-tabasco smoothie? I do not recommend it for consumption but do try serving it to a character in Toca Kitchen 2- the reaction is priceless!


The Zones of Regulation by Selosoft

Zones of Regulation is a great tool for adult and child to use together.  It is actually a game a child can navigate through to learn concepts from the Zones of Regulation book/ program. I don't have the program, but others have noted in reviews it is not as complete- for someone with general knowledge of the program, the app should be perfect as it is a great way to introduce and learn techniques to help someone identify and understand his/her feelings, as well as cope with those feelings using the strategies in the app.  There are two main sections- a game area where you navigate a character to one of the four zones to answer questions about them, and a "More Content" button with four new activities (Picture Studio, Match the Face, Lazy 8 breathing, and Six Sides of Breathing). The new tools that have been added to the app for breathing to calm down, and identification of emotions and their "zones" - blue, green, yellow or red, are great. Game play is not overly punitive either- if you get an answer incorrect, you get one coin instead of 3, and are simply told to try again.  During play there are icons for each zone that you can refer to at any time, or you can go back to the main menu to access additional activities under the More Content button. There is one caveat- there is a bug that makes the camera feature crash, at least on my (older) iPad mini with iOS 7.1.2 installed.  To get around this you will have to take pictures of your different feelings beforehand and then select "Choose existing photo".
Just counted and that's 11. Ah, top 11 Apps of the Year to you!

Saturday, December 13, 2014

New and Notables: Educational Apps Vol. 2 (Young Learners)

New and Notables: Educational Apps Vol. 2  (Young Learners)



My Very Hungry Caterpillar by StoryToys Entertainment Limited (iPhone / iPad; $3.99 at time of review) NEW

excerpt from iTunes:
Eric Carle’s much-loved character, The Very Hungry Caterpillar™, has won the hearts of millions of children around the world for more than 45 years. Now, for the first time, The Very Hungry Caterpillar is brought to life in a stunning 3D interactive app. 

You'll soon fall in love with your own Very Hungry Caterpillar as you enjoy a range of fun activities together. Hatch him from an egg, drag tasty fruits from a nearby tree, then watch as he eats them! And when My Very Hungry Caterpillar gets sleepy, just tuck him into his bed.

Each time you wake him up, it’s time for an exciting new adventure: push him on a swing, sail on a pond with bobbing Rubber Ducks, and grow flowers and fruit in a magical 3D garden.

The more you play, the more surprises you'll find including new activities, new fruit, and new toys unlocked over time. Chase a bouncing ball, pop floating bubbles and watch out for the wind-up Grouchy Ladybug! 

Day by day, My Very Hungry Caterpillar grows bigger and bigger, until he changes into a beautiful butterfly. Then a new egg is laid and the adventure begins again. 
It's a world of beauty and color you'll return to again and again.



 It's tough to work with preschoolers without being an Eric Carle fan, especially when it comes to that adorable caterpillar!  My Very Hungry Caterpillar app celebrates the charm of that famous little caterpillar, bringing him to life along through interactive play. The illustrations are relevant to the story, colors are vibrant and the activities are easy for a young child to follow- to begin the game touch the egg  on the screen to "hatch" the caterpillar- he will follow where you tap.   Tap on objects in the scenes to discover interactive elements and sound effects. (Visual cues will help guide the child).  You can even plant seeds in a garden and watch them grow as you water them.  There are also fun toys for the little caterpillar to play with.   (I love how the ball bounces to the child's touch but would love to see more engagement with the caterpillar here- like a giggle or a different facial expression on the caterpillar)  After the caterpillar has eaten and played enough, lead him to a tree stump and tuck him in to bed under a leaf- the screen will actually blacken to mimic the passing of a day- wake him up and find new items to explore. Eventually the caterpillar will turn in to a butterfly if nurtured properly through play!

For sticklers to the story, the egg looks different,  and the app doesn't follow the story in terms of presenting the correct number of  foods (none of the yummy treats or leaf to munch through are included either), but to connect play to the story, you could sit down with the child and have him recall how many strawberries or plums were eaten, and have the child set out the correct number of items for the caterpillar to munch through (super satisfying by the way).  For kids who are distracted by background music (it's lovely by the way) the music can be shut off via the Settings tab. This is a satisfying cause and effect app for little ones familiar with the Very Hungry Caterpillar.  

Click on one of the links below to download a free copy of My Very Hungry Caterpillar to your iTunes account: 


Quick Math Jr. by Shiny Things  (Universal, $2.99 at time of review) NEW

excerpt from iTunes:
Quick Math Jr. helps children aged 3-7 learn the important foundations of mathematics: counting, addition, subtraction, handwriting numbers and much more. As your child plays through the 5 fun games it will dynamically adjust the difficulty so they are always receiving questions that are specifically designed for them. Made by the creators of the award-winning Quick Math series, Quick Math Jr. will help your child to become confident in mathematics.

FEATURES
• Five games aligned with international maths curriculums, including US Common Core and the Australian National Curriculum
• Adaptive difficulty to quickly place players at the appropriate level, with challenges to keep them in their zone of proximal development.
• Write answers directly on-screen! Players progress from multiple-choice to handwritten answers.
• Create your own monster characters by winning new features, then see your creations appear in the game!
• Unlimited player profiles for easy device sharing

Shiny Things already endeared us with their Shiny Bakery app, so I was eager to try this out with my younger son. Aside from the fun animations and adorable characters designed to keep a young learner's attention, one  of my favorite features is the writing recognition- it even does a really good job understanding my son's handwritten numbers, despite handwriting not being his strong suit.  My son loves creating faces for the Shiny people/creatures and watching them actually come to life as characters in the math activities.  I really like how this incorporates visual memory strategies too- for example one of the tasks shows a certain number of creatures that appear for a brief second before the light flickers out; the user has to pick the dice that corresponds with the number of creatures to play the game. The game play is not punitive either- if a mistake is made, the creatures simply mumble and the incorrect answer is removed from the choices, as many times as necessary until the child chooses the correct answer.  Both educational and fun, it's a keeper!



~~CHECK BACK LATER FOR CODES, COMING SOON! ~~

Draw with Curious George  by Houghton Mifflin Harcourt  (iPad, 99 cents at time of review) 


 excerpt from iTunes:
Does your playful little monkey love drawing on the walls? Have him draw with Curious George instead in this fun and entertaining coloring app! In Draw with Curious George children can color and draw for hours, with a selection of vivid colors, tools, stamps, and stickers. 

Draw with Curious George provides your child with everything he or she needs to create a masterpiece and then share with loved ones through a kid-friendly email system. 

Features & Benefits 
Activities such as:
•Connecting-the-dots
•Tracing animal drawing – everything from birds to bunnies
•Coloring in drawings using different sizes of pencils, paintbrushes, and markers for varying effects
•Painting in opposites with a mirror painting button
•Playing with stamps and stickers
•Having fun cleaning up Curious George’s silly splatters and monkey jumbles
•Sharing art with friends and family through Curious George’s kid-friendly email system



 A very parent and child-friendly app with no in-app purchases or third-party advertising (yay!), Draw with Curious George also thought of a much appreciated feature-an art gallery within the app, so the iPad's photo albums stay uncluttered with tons of artwork while the kids save their masterpieces. (Thank you from the bottom of my heart!)  However my favorite feature is the friendly narration (it's The Man With The Yellow Hat!) so non-readers can easily navigate the app and enjoy all its features. There are many different Curious George themed activities to keep preschoolers and younger elementary aged kiddos entertained-  tracing, connect the dots, coloring with a variety of tools, including stamps, stickers and silly "paint"' options like bananas.  There are fun sound effects for the silly paint tools, and for those of us who grew up on Curious George, he also makes the cutest noises when you tap him. Awwww.  Even better is the easy sharing by email feature- it allows you to add up to three pictures and emails-after you've set it up, the child simply clicks on the picture of the person they want to send their artwork to.  


Tools:

Fun Timer by all4mychild (iPhone/iPad, 99 cents at time of review)  



Fun Timer is a simple visual timer to help children be successful while doing a task or activity. You can set it for either ''earning" or "losing" an activity, for a period of anywhere from 1 to 30 minutes. To customize the app, you can add your own pictures from your photo album, draw a picture, or type in a message.

For earning a privilege, select an image, drawing or type in words showing what you want to do next if behaviors are positive.  Select the earning button when the child is doing the expected behavior, and slowly more and more of the picture will be revealed until the timer ends, and the reward is earned.

For losing a privilege (a child gets off task, or is fighting, or engaging in an unexpected behavior) select the "Losing"' button, then "start'' and over time the image, drawing, or words you added to the timer will disappear, showing that you won't be able to earn or do the fun activity depicted if the behavior continues.  Press ''pause'' to stop the timer for good behavior.  If the behavior continues, the image will eventually go blank after the time you specified and the timer's face will show tears.




Friday, August 15, 2014

Review: Kidspiration Maps by Inspiration Software, Inc.




 KidspirationKidspiration Maps by Inspiration Software, Inc. ( iPad, $9.99 at time of review)


Kidspiration Maps by Inspiration Software, Inc. is from the maker of  Inspiration Maps (early version  reviewed here) .  It is a visual and interactive mind mapping and graphic organizer tool for kids, preloaded with activities divided up into the following categories: Reading & Writing, Social Studies, Science, and Math. 




Of course you can make your own customized activities too!  There are some "SuperGrouper" templates to help you create classification and categorization activities.  This includes scene buttons, shapes, thought clouds and a Venn Diagram.  One of the unique features of this app is the Diagram/Writing button, which flips between a diagram view (graphics), and a writing view (list) for that same activity.



In Writing View it is very easy to rearrange elements by dragging and dropping.   You can add sentences or phrases to support a graphic here- you can choose to show a small graphic for each thought or replace with bullet points etc.  I also find it helpful to switch to this view after creating an activity to add recordings- tap each element and choose the thought bubble with pencil icon to add a new recording.



What I like:

Premade activities
Ability to edit Premade activities with custom content 
Easy to use, customizable interface- Create own activities easily, drag or tap to add items-even hyperlinks; re size items with a finger pinch, change colors, use your own photos - then use, print or share!
Scrolling icon library (Over 1,400 symbols sorted into categories)
Visual feedback- when an item is selected on a screen it becomes outlined in blue or green
auditory feedback- add recordings to elements on the screen to use as instructions or to support written labels.

A new update in January has introduced an image search feature for quicker access! 

Wish List:
(I always have one!)

A frame "lock" - currently all elements of an activity board are freely movable- having the ability to "freeze" or "lock" an activity's background images would be so helpful for students who are distracted by this, or for those with less motor control.
A Clear all button- to clear all icons to start an activity fresh
The ability to add our own icons and photos to the icon library for quick access - the existing library is limited in some areas, especially the food- currently there is no "cereal" or "nuts" icon, among other missing favorite foods.
A Drawing Tool so students can learn by adding their own creations to each activity. 

Some of my creations:






Saturday, August 9, 2014

Build to 100 by Fuzzy Bees





Build to 100 by Fuzzy Bees ($1.99, iPad only) [Also on ANDROID here]


If you are familiar with Fuzzy Bees' app Count to 100! See Review here   you know ''educational quality' & "parent-friendly'' are words of high importance to Fuzzy Bees.  Build to 100 is a natural extension of the Count to 100! app, which introduces counting to 100, with features that allow the child to drag numbers from 1 to 100 to their correct place on the number grid.  Kids can learn to associate where numbers belong in relation to each other and build on patterns by skip counting by 2s up to 10s.   Like its predecessor, auditory and visual cues are used to signal a correct or incorrect answer.  There is also a lock feature to keep a child from accidentally exiting the screen (2 quick taps in a row are needed) or getting in to Parent/Teacher areas (three quick taps are needed).


A new addition to this app is a Record Time feature where students can gauge how fast they can build the number grid. This is especially important as teachers and parents can use it to see how a student's understanding is developing and improving over time.

Flexible settings mean a parent or educator can set up the app to target the numbers a child is most struggling with, and auditory cues can be shut off if not needed or wanted.

This is not a toy/game app, it is a tool appropriate for an educational setting, or to supplement learning at home, or to have handy during homework time.  It is hands on and its sound effects should provide an engaging alternative to the old-school paper and pencil method of writing in numbers one by one on a number grid . For children with motor skills delays, using the iPad screen will be a less physically demanding option than the scenario just described.




Favorite Features


Family/educator friendly - no IAPs, locks to block settings & educational tips page. Build to 100! is a Moms with Apps member, a label that upholds the following promises: for kids, privacy best practices, no surprises
Auditory cues- two distinct sounds are used for correct/incorrect number placements
Visual cues- number will jump away from the screen if placed in the wrong spot, and flash as they are placed in a correct spot
Flexible settings- choose perimeters for numbers to focus on, turn correct or incorrect sound effects on or off independently, choose to record time, determine whether building of the number board is random or based on a pattern, choose whether numbers on the board are hidden, and whether number squares are displayed one row at a time, or in their entirety.
Positive Reinforcement - errors are ignored and signaled only by a distinct tone; praise is given after the grid is finished- complete with the app's adorable bee mascots, cheering and a banner bearing different praises "Excellent" ''Awesome" "Outstanding" or "Fantastic". (you can choose to shut off the cheering sound effects for this).

Wish List
I would love to see the white buttons with the bright yellow ''lights" seen in Count to 100! return as an option.

An update is being considered for adding speech to the numbers as well, for additional auditory feedback.

Screenshot from Android device