Showing posts with label autism. Show all posts
Showing posts with label autism. Show all posts

Monday, March 16, 2015

New and Notables: Speech and Language Therapy Apps




 
Junganew: A Herd of Sounds "S" by Junganew, LLC

Junganew: A Herd of Sounds "S" is a speech therapy app that introduces the /s/ and /z/ sound while also touching on oral motor, auditory comprehension and language skills.  For young children just getting acquainted with the /s/ and /z/, lovable characters help explain the sounds in an easy to understand way by referring to the /s/ sound as "Ms. Snake's sound'', sssss.  The z sound is taught as an s but with the throat making a buzz (Yes, the character is a bee!)  There are opportunities to hear and/or practice the sounds in isolation and in initial, medial and final positions.  S blends are also introduced. There are several fun activities and even a video recording feature using your built in iPad camera- the child can take turns with the characters practicing their sounds, to play back and watch as a video.  For kids that need the extra practice, this "Mirror Models" area can be accessed separately.  An extra bonus-  a "What Am I"? style guessing game where kids guess the s word being described and a "What's Missing?"game where the child is invited to search for a missing prop to compliment the persona shown on the screen.  There is also a balloon popping rhyming game , a cupcake decorating game, an /s/ vs. /sh/ auditory discrimination game, and our personal favorite, the S blend cookie maker where kids can combine the s sound with a second sound (sk, sp, sw, sn, sm) to create a cookie to munch on- all of course focusing on the s sound.



Counting Songs 1 and Counting Songs 2 by Inclusive Technology Ltd ($26.99 for the Counting Song app sets (10 songs each) or $2.99 each song app)





For students with complex needs, these sets of simple animated counting song apps with printable lyrics  offered by Inclusive Technology Ltd. are engaging, switch-accessible, and have a consistent pattern- perfect for those learning cause and effect, those working on beginning counting (count from 1 to 5 or in a select few songs count down from 5 to 1), or those working on switch activation skills. There are different play options as well-you can choose to have the song play through, one verse at a time, or have counting occur before each verse, or the child can count the number before each verse.  Counting activities for each song can be set to count to 5, or to count to only 3.

There are also adjustable switch/ scan settings as well.  If you are working in a school setting and want access to a variety of songs, Counting Songs 1 and Counting Songs 2 bundle up all of their counting song apps available into two sets, with 10 songs included in each set.  You can also purchase the individual song apps for $2.99 each but from what I gather of the two single song apps I own, they do not include the printable lyrics as the sets do.  With 20 different "themes" to pick from, it certainly is fun to occasionally match up a song to go with the theme of the month in my students' classrooms.

When a student is so motivated by these apps that he demonstrates a new skill of navigating through 4 layers of an AAC app to say "I want + to play + iPad + Five Little Aliens app'' that is what I call determination! I hope one of the many song apps available strikes a similar chord in your household or classroom!











iSequences by Fundaciรณn Planeta Imaginario ($3.99)   UPDATE!  Read the full review HERE

Created with high functioning autism and Asperger Syndrome individuals in mind, iSequences can be used to work on sequencing skills, predicting what happens next, and recognition of emotions. It can also be used to practice using the past tense, or working on concepts like he/she. There is a lot you can do with it, and it comes with a large number of card sets. I like how you can choose exactly which ones you want to work on.  The fact that the app is multilingual is another added bonus too.  iSequences just got even better with the added ability to include custom sequences using your own photos- currently you can add 3 or 4 part custom sequences, and specify a "what happens next" image as well. I am hoping a future update will allow us to record voice over for the title of each sequence to match the function of the original sets included in the app. (There is also an iSequences app on Google Play for $3.75, but it does not yet have this newest addition of customized sequences.)




Saturday, December 13, 2014

New and Notables: Educational Apps Vol. 2 (Young Learners)

New and Notables: Educational Apps Vol. 2  (Young Learners)



My Very Hungry Caterpillar by StoryToys Entertainment Limited (iPhone / iPad; $3.99 at time of review) NEW

excerpt from iTunes:
Eric Carle’s much-loved character, The Very Hungry Caterpillar™, has won the hearts of millions of children around the world for more than 45 years. Now, for the first time, The Very Hungry Caterpillar is brought to life in a stunning 3D interactive app. 

You'll soon fall in love with your own Very Hungry Caterpillar as you enjoy a range of fun activities together. Hatch him from an egg, drag tasty fruits from a nearby tree, then watch as he eats them! And when My Very Hungry Caterpillar gets sleepy, just tuck him into his bed.

Each time you wake him up, it’s time for an exciting new adventure: push him on a swing, sail on a pond with bobbing Rubber Ducks, and grow flowers and fruit in a magical 3D garden.

The more you play, the more surprises you'll find including new activities, new fruit, and new toys unlocked over time. Chase a bouncing ball, pop floating bubbles and watch out for the wind-up Grouchy Ladybug! 

Day by day, My Very Hungry Caterpillar grows bigger and bigger, until he changes into a beautiful butterfly. Then a new egg is laid and the adventure begins again. 
It's a world of beauty and color you'll return to again and again.



 It's tough to work with preschoolers without being an Eric Carle fan, especially when it comes to that adorable caterpillar!  My Very Hungry Caterpillar app celebrates the charm of that famous little caterpillar, bringing him to life along through interactive play. The illustrations are relevant to the story, colors are vibrant and the activities are easy for a young child to follow- to begin the game touch the egg  on the screen to "hatch" the caterpillar- he will follow where you tap.   Tap on objects in the scenes to discover interactive elements and sound effects. (Visual cues will help guide the child).  You can even plant seeds in a garden and watch them grow as you water them.  There are also fun toys for the little caterpillar to play with.   (I love how the ball bounces to the child's touch but would love to see more engagement with the caterpillar here- like a giggle or a different facial expression on the caterpillar)  After the caterpillar has eaten and played enough, lead him to a tree stump and tuck him in to bed under a leaf- the screen will actually blacken to mimic the passing of a day- wake him up and find new items to explore. Eventually the caterpillar will turn in to a butterfly if nurtured properly through play!

For sticklers to the story, the egg looks different,  and the app doesn't follow the story in terms of presenting the correct number of  foods (none of the yummy treats or leaf to munch through are included either), but to connect play to the story, you could sit down with the child and have him recall how many strawberries or plums were eaten, and have the child set out the correct number of items for the caterpillar to munch through (super satisfying by the way).  For kids who are distracted by background music (it's lovely by the way) the music can be shut off via the Settings tab. This is a satisfying cause and effect app for little ones familiar with the Very Hungry Caterpillar.  

Click on one of the links below to download a free copy of My Very Hungry Caterpillar to your iTunes account: 


Quick Math Jr. by Shiny Things  (Universal, $2.99 at time of review) NEW

excerpt from iTunes:
Quick Math Jr. helps children aged 3-7 learn the important foundations of mathematics: counting, addition, subtraction, handwriting numbers and much more. As your child plays through the 5 fun games it will dynamically adjust the difficulty so they are always receiving questions that are specifically designed for them. Made by the creators of the award-winning Quick Math series, Quick Math Jr. will help your child to become confident in mathematics.

FEATURES
• Five games aligned with international maths curriculums, including US Common Core and the Australian National Curriculum
• Adaptive difficulty to quickly place players at the appropriate level, with challenges to keep them in their zone of proximal development.
• Write answers directly on-screen! Players progress from multiple-choice to handwritten answers.
• Create your own monster characters by winning new features, then see your creations appear in the game!
• Unlimited player profiles for easy device sharing

Shiny Things already endeared us with their Shiny Bakery app, so I was eager to try this out with my younger son. Aside from the fun animations and adorable characters designed to keep a young learner's attention, one  of my favorite features is the writing recognition- it even does a really good job understanding my son's handwritten numbers, despite handwriting not being his strong suit.  My son loves creating faces for the Shiny people/creatures and watching them actually come to life as characters in the math activities.  I really like how this incorporates visual memory strategies too- for example one of the tasks shows a certain number of creatures that appear for a brief second before the light flickers out; the user has to pick the dice that corresponds with the number of creatures to play the game. The game play is not punitive either- if a mistake is made, the creatures simply mumble and the incorrect answer is removed from the choices, as many times as necessary until the child chooses the correct answer.  Both educational and fun, it's a keeper!



~~CHECK BACK LATER FOR CODES, COMING SOON! ~~

Draw with Curious George  by Houghton Mifflin Harcourt  (iPad, 99 cents at time of review) 


 excerpt from iTunes:
Does your playful little monkey love drawing on the walls? Have him draw with Curious George instead in this fun and entertaining coloring app! In Draw with Curious George children can color and draw for hours, with a selection of vivid colors, tools, stamps, and stickers. 

Draw with Curious George provides your child with everything he or she needs to create a masterpiece and then share with loved ones through a kid-friendly email system. 

Features & Benefits 
Activities such as:
•Connecting-the-dots
•Tracing animal drawing – everything from birds to bunnies
•Coloring in drawings using different sizes of pencils, paintbrushes, and markers for varying effects
•Painting in opposites with a mirror painting button
•Playing with stamps and stickers
•Having fun cleaning up Curious George’s silly splatters and monkey jumbles
•Sharing art with friends and family through Curious George’s kid-friendly email system



 A very parent and child-friendly app with no in-app purchases or third-party advertising (yay!), Draw with Curious George also thought of a much appreciated feature-an art gallery within the app, so the iPad's photo albums stay uncluttered with tons of artwork while the kids save their masterpieces. (Thank you from the bottom of my heart!)  However my favorite feature is the friendly narration (it's The Man With The Yellow Hat!) so non-readers can easily navigate the app and enjoy all its features. There are many different Curious George themed activities to keep preschoolers and younger elementary aged kiddos entertained-  tracing, connect the dots, coloring with a variety of tools, including stamps, stickers and silly "paint"' options like bananas.  There are fun sound effects for the silly paint tools, and for those of us who grew up on Curious George, he also makes the cutest noises when you tap him. Awwww.  Even better is the easy sharing by email feature- it allows you to add up to three pictures and emails-after you've set it up, the child simply clicks on the picture of the person they want to send their artwork to.  


Tools:

Fun Timer by all4mychild (iPhone/iPad, 99 cents at time of review)  



Fun Timer is a simple visual timer to help children be successful while doing a task or activity. You can set it for either ''earning" or "losing" an activity, for a period of anywhere from 1 to 30 minutes. To customize the app, you can add your own pictures from your photo album, draw a picture, or type in a message.

For earning a privilege, select an image, drawing or type in words showing what you want to do next if behaviors are positive.  Select the earning button when the child is doing the expected behavior, and slowly more and more of the picture will be revealed until the timer ends, and the reward is earned.

For losing a privilege (a child gets off task, or is fighting, or engaging in an unexpected behavior) select the "Losing"' button, then "start'' and over time the image, drawing, or words you added to the timer will disappear, showing that you won't be able to earn or do the fun activity depicted if the behavior continues.  Press ''pause'' to stop the timer for good behavior.  If the behavior continues, the image will eventually go blank after the time you specified and the timer's face will show tears.




Thursday, May 1, 2014

50+ Totally FREE Apps for Special Needs ( iOS)






In case you missed some of the Autism Awareness Month specials during April, Special Apps, Special Kids has rounded up their favorite fully functional, ALWAYS FREE apps- many developed with special needs in mind.

These are quality, stand-alone apps and child-friendly- currently free of ads and links to apps with  consumable IAP (repeating In-App Purchases), for example, although there may be links to a developer's own apps present.  A few included apps have one time IAPs to unlock additional content that is not needed to enjoy the app- this will be stated if that is the case at the time of publication if known).

(Check in iTunes before downloading as developers do make price, IAP or ad changes from time to time)


AAC & Assistive Technology:
Grid Player by Sensory Software International
Alexicom AAC by Alexicom Tech LLC
AZAHAR by FUNDACION ORANGE
C.P.A by CPA
Verbally by Intuary (has one time IAP for Verbally Premium- make sure IAPs are set to off )
SoundingBoard by AbleNet (has IAPs for more content)
Cardnival: share FREE audio visual cards for special education (autistic & dyslexia) by MB & Partners Limited


Academic Tools:
30hands: Create & Show What You Know by 30hands Learning, Inc.  (ungated links to social media)
Educreations Interactive Whiteboard by Educreations, Inc
Khan Academy
GuidedVideo by GuidedVideo LLC  (Temporarily FREE w/ planned update, grab it while you can!)
Geoboard, by the Math Learning Center by Clarity Innovations
NASA has many free apps
Smithsonian Channel for iPad by Smithsonian Networks


Behavior & Emotional Regulation Tools:
Fun Time Timer by CodigoDelSur
Spectrum Timer by Richard Humphrey
Breathe, Think, Do with Sesame by Sesame Street


Cause & Effect:
Sensory Room by Inclusive Technology Ltd  SWITCH ACCESSIBLE
Finger Paint with Sounds by Inclusive Technology Ltd  SWITCH ACESSIBLE
Touch & Say SD by Interbots Touch & Say by Interbots (for iPad)



Data Collection & Organizational Tools:
ATEC by Autism Research Institute
Get Well Stay Well by The Thanksgiving Game, Inc.
My Autism Day by Little App Helpers
Palu Shared Handwriting Calendar by MetaMoJi Corporation  (IAPs to remove (unobtrusive) ads & add more calendars)
Scholastic Reading Timer by Scholastic


Emotions & Feelings:
Autism Emotion by Model Me Kids, LLC,

Feel Electric! by Sesame Street
Tolva and Ting's Moods - Who's in a Mood? by Me and the Giants
Emotionary by Me.Mu by leehsueh


Grammar, Language & Vocabulary:
Let's Name Things Fun Deck by Super Duper Publications
NLConcepts Autism: Sort & Categorize by Natural Learning Concepts
SpeakColors by Robert Harrison (link to fuller version, SpeakColors HD, on a separate adult targeted screen)
Using I and Me Fun Deck by Super Duper Publications


Life Skills, Life Events & Safety:

Big Moving Adventure by Sesame Street
Danger Rangers Fire Safety App: Videos, Games, Photos, Books & Interactive Play & Learn Activities for Kids... by Playrific
DialSafe Pro by Little Bit Studio, LLC (phone safety, 911)
Just Me and My Mom - Little Critter by Oceanhouse Media
Model Me Going Places 2 by Model Me Kids, LLC (video modeling: hairdresser, mall, doctor, playground, grocery store, restaurant)
Put It Away by leehsueh
Rockford's Rock Opera 1 - Children's Musical Audio Book by Sweetapple Ltd (stranger danger, environmental awareness & more)
Sesame Street for Military Families by Sesame Street
Sesame Street: Divorce by Sesame Street
Sesame Street: Incarceration by Sesame Street
Shoperone: Assisting with Grocery Shopping by Jackson13.info
Sparky's Birthday Surprise by Cupcake Digital (fire safety)
Step By Step Getting Dressed by Wonkido
Stewie the Duck Learns to Swim by Stew Leonard's


Math:
Sushi Monster by Scholastic


Motor Skills- Fine Motor/ Visual Motor:
Trace & Share by True Digital Content and Media Limited
Match Blitz by Shiny Things


Music:
GlowTunes Christmas by AppHappyStudios LLC (has single IAP for extra content, 99 cents)
Children's Xmas App - Rockford's Christmas Song by Sweetapple Ltd


Play Themes:
Bamba Ice Cream by Mezmedia (price has changed recently, confirm)
Daily Tasks by True Digital Content and Media Limited
Toca Kitchen Monsters by Toca Boca
Toca Hair Salon - Christmas Gift by Toca Boca


Reading:
SEN Press- for teenagers with special needs by SEN Press Ltd (has one complete, free book of high quality; IAP for full library/ single books for purchase is gated- however it is expensive and we recommend turning on guided access and drawing around the shop button to further protect against unwanted entry)


Religious Education:
Bible for Kids by LifeChurch.tv


Special Needs Resources:
(may be ad-supported, as these apps are geared toward adults I have not thoroughly checked)

Autism by Autism Research Institute (small, one-time IAP for extra content)
Autism Live by Mark Keller
Braille Institute- Several FREE apps here
FSL App by Cassandra Burgess (Full Spectrum Learning, Cognitive and Behavioral Support Services; has videos and visual supports, as well as a Northern Ontario autism event calendar)
Global Autism Alliance by Autism Research Institute
LittleSteps by Sandra Moyer (free developmental milestones; small, one time IAP for extra content)
National Fragile X Foundation
Rare Diseases E-book from Rare Genomics Institute
Schafer Autism Report by Autism Research Institute
Spectrum Stratergies by madebyeducators


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 MORE FREE (GENERAL ED.) APPS FOR PRE-K & ELEMENTARY:


Animals:
Disneynature Explore by Disney



Art/Creativity:
Lazoo: Squiggles! by Lazoo Worldwide, Inc
Sago Mini Bug Builder
Toca Fairy Tales by Toca Boca
Tiggly Draw by Tiggly (IAP with parental gate)
Tiggly Stamp by Tiggly (IAP with parental gate)


Reading:
Language Technologies, Inc. has one free LAZ Reader app for each level AA- P)


Shapes:
Tiggly Safari by Tiggly (IAP with Parental Gate)


Developers to Check Out:


Fisher Price has several free apps for the 0-3 crowd.

Grasshopper Apps has many free apps for a variety of areas including memory, matching, vocabulary, fine motor etc. (some have one time IAPs for additional content or features). 

LEGO also has some totally FREE options, as well as others with IAPs.

More information on some of the Grasshopper Apps & LEGO apps on  this list of 10 Autism Apps from Small But Kinda Mighty )

PBS Kids has several free apps for PreK & up.

Thursday, April 17, 2014

Speak For Yourself




  Speak For Yourself by Speak For Yourself, LLC ($199.99)
ON SALE APRIL 2 ONLY $99.99


The iOS version has gone through several updates since its return- I am excited to report that you can now search for words like the Android version; there is a unique teaching feature that shows the user where the word is through audio and visual cues. You can also change the images for core words! As of Jan. 2014 there is a great new history feature too. 


ENTER WEEK #4 GIVEAWAY FOR SPEAK FOR YOURSELF; learn more about the story about SFY's development!: http://theappyladies.com/speak-for-yourself GIVEAWAY IS OVER


An update is planned with additional features!  For information on all the latest features, consult the most current description in iTunes. 

My own son uses Speak For Yourself.  He is verbal but has extreme anxiety at times, he uses SFY when he is unable to talk.    We also have fun using SFY's messaging capabilities with SFY loaded on Mom's work iPad and Grandpa's old iPad.  We have been able to see his humor come out through his use of SFY.  Speak For Yourself is fostering a lot of communication and brings a lot of joy to our household.

What is wonderful about SFY is that both verbal and nonverbal users are finding success in communication via this app- the way it is designed allows the individual to have access to a vast vocabulary - it is easy to hide for those overwhelmed by many buttons, but it is always available.  Users can explore the full vocabulary through the "babble" feature.  This app grows with the user!  The new search function makes this an excellent choice for schools too- everyone on the IEP team can become competent at modeling AAC use with this app- the search feature shows you exactly where each button is located.  This means more communication, quicker communication, less frustration.



There is a lite version available in the iTunes store now https://itunes.apple.com/us/app/sfy-lite/id521884641?mt=8
(*the app description below is from the Speak for Yourself website*)


a Rafflecopter giveaway

Features

Speak for Yourself AAC Language App was designed by two ASHA-certified speech-language pathologists (SLPs) with an extensive knowledge of AAC devices and implementation.
Vocabulary is based on research of the most commonly used words across age, languages, settings, and situations. Eighty percent of the words that we use to communicate are comprised of a core vocabulary of 300-500 words.  This means that approximately only twenty percent of a person’s vocabulary is “personalized.” One hundred and nineteen of these core words constitute the main screen of Speak for Yourself.  Each of these buttons links to additional related core vocabulary words and personalized, programmable vocabulary.

Features of Speak for Yourself:



Open and close feature allows users to begin with only one word and add to their vocabulary at their own pace.  The first word the user learns never changes position.  This means that the user will never have to learn how to say that first word again, even if their vocabulary grows to the more than 13,000 words that Speak for Yourself can hold!

The motor planning in this application remains consistent throughout the users’ lifetime, to increase automaticity, which in turn increases the individual’s rate of speech. This is consistent with the way language is developed.   When you learn the motor movements needed to verbally say the word “eat” as a one year old, those motor movements remain consistent throughout your lifetime and become automatic.  Your mouth still makes the same movements when you’re ninety to say the word “eat.”
Babble feature allows users to explore vocabulary by opening every word in the application by touching one button.  Just as a baby, practicing to speak, “babbles” by exploring his mouth’s motor movements and hearing the sounds produced, the user can explore the words available in Speak for Yourself with alternative motor movements (e.g. using his hand).  The user can be returned to their customized setting by touching the same button to turn “babble” off.

Lock edit Come on, we’ve all been there.  After meeting with the team, customizing the communication system, and finishing the programming to make everybody happy, the child gets into the settings and decides he’s going to do a little “editing” of his own.  This nightmare can be avoided by touching the “lock” button.  This feature disables the editing functions in the application.  To “unlock” the edit functions of the application, go to the iPad® settings and “enable programming.”



Flexible Settings and New Options.  Change Voice, Rate, Pitch!  Access phrase history to track language use and progress. A new "Hold that Thought" feature lets you store phrases for quick access later! You can also view SFY programming guide in case you are unsure of how to access an SFY feature.  


Edit and add words using an intuitive interface. When you want to add a new word, decide where you would like it to be, while looking at the screen, touch the edit button and the screen will turn gray.  You’ll be able to view the available buttons.  Touch the gray button where you would like to add your new word.  The edit popover will appear If you would like to use a photo, begin with “image options.”  You’ll be given a choice to “take photo” or “choose photo” from your iPad® 2 photo album.   If you would like to choose a symbol, touch “add image” and you will be directed to select a symbol. You can scroll alphabetically or touch the search window and a keyboard will pop up.  Type the word you would like to add or a symbol name that would represent that word.  When you’ve found the desired symbol, touch it, displaying it on your edit screen.  If the “word to speak” matches the word you wanted to add, touch “Done” on the edit pop over and “Done” in the top left corner to exit “Edit mode,” your new word is ready to use! If the “word to speak” is not exactly what you want it to say, touch the “word to speak” window, to change it.

No duplication feature:  How many times have you looked at a child’s device and there are five different ways to say “bathroom?”  Their mom shows them one way to say it, their teacher uses the word “bathroom” in a different location, and their speech therapist uses the word “bathroom” in yet another location.  When one of the people in the child’s life forgets where the word “bathroom” is located, she adds it again.  The child is shown all of these different motor movements to say the same word.  Once a verbal child learns the motor movements to say a word, they never have to learn a “new way” to say that word.  A nonverbal child has that same ability with the no duplication feature.  If you are attempting to add a word that is already in the application, a window will pop up, alerting you that it is a “duplicate word.”  It will also tell you the home screen word you can touch to find it.
In addition, you can use this feature to find a word within the application.  Search for a word by touching edit and entering the word into the “word to speak” field of any empty cell.  The application will allow you to add it if it is not already programmed.  If it is already programmed in the app, it will tell you which home screen word you can touch to find it.


New! Search Function: Searching now is even easier- touch the magnifying glass symbol in the upper left corner of the screen and type in a word- SFY will show you exactly where the word is located by highlighting it for you!


We’ve added some features and made some changes to the Android version based on feedback we’ve received!  They include:
Word Finder has been added to the Android version of Speak for Yourself!  Touch the question mark in the upper left hand corner if you are looking for a word.  A purple box will appear and blink on the main screen word and then the secondary screen to show you how to say the word.  If you have vocabulary closed, don’t worry…the app will open the buttons you need to say the word!
You can change the symbols for the protected core vocabulary words.  The word and position remain consistent, but use the symbol that you think will benefit the person using the app!
The top right hand corner of the main screen buttons are “folded down” if that button links to a secondary screen.  This is based on feedback that users of the app want to be able to differentiate if the button will immediately speak or go to a secondary page.
Save vocabulary settings for multiple users!  You can add as many users as your tablet memory can hold.  If you’re trialing Speak for Yourself for several children on your caseload, you can switch between their customized settings and then save and transfer their setting when they get their own tablet. 
We’d love to hear from you if there is anything we can do or change to promote successful use of Speak for Yourself!





Tuesday, April 1, 2014

Autism Awareness Month Giveaways- All4mychild Apps




  In honor of Autism Awareness Month All4mychild has four groups of codes to share with us.   All4mychild has also developed Fun Timer (99 cents).



Talking Train
A clever tool for language therapy, Talking Train is a simple but open ended app that allows you to draw, type, or add pictures to train cars. You can "build" sentences, or sequences of events, use it as a quick visual schedule, draw math problems, whatever direction you would like to take it.  Because each train car is separate but part of the "whole" train, I find it great for teaching concepts such as sentence structure, language expansion, story retell etc. When your "train" is complete, have your child press the button to send it away from the station with fun chugging, whistling sound effects for your train enthusiasts!

Social Adventures 
From iTunes: The Social Adventures App provides clinicians, teachers and parents with a treasure trove of activity descriptions for teaching social skills and friendship. Children ages 3-13 with social needs such as those associated with Autism Spectrum Disorders, ADHD, NLD, Sensory Processing Disorders and social anxiety will gain confidence and success in navigating the rough waters of relationships. 
Social Adventures includes a variety of activity ideas to teach skills in the seven areas of social cognition evaluated in the IMAGINE Checklist app, so it is a good complement to it. This app also includes Bag Game, a fun guessing game that can be used to foster social and language skills. (See app description for Bag Game below)
a Rafflecopter giveaway
Bag Game
The Bag Game app is a 20 questions spin-off using one of 100 common items. You can even use your own photos.  One person "hides" an item in the bag and have students take turns guessing what it is.   This game can be used to work on turn taking, collaborating with peers, language goals such as categorization and description skills etc.  This app is also included as part of the Social Adventures app, a complete curriculum program for social skills.
a Rafflecopter giveaway

From iTunes: The IMAGINE Checklist App is an informal assessment of more than 60 specific social cognition skills following our IMAGINE framework of social development.
 
A new favorite from all4mychild, IMAGINE Checklist helps organize all the points you would like to consider when evaluating a child for social abilities. The app looks at 7 key areas of  functioning, to make up the acronym IMAGINE: Initiating Interactions, Maintaining Interactions, Advocating & Compromising, Getting Regulated, Interpreting Nonverbals, Negotiating Space, Experiencing Humor.  IMAGINE Checklist allows data storage for multiple students; each questionnaire item has an area for notes as well. I feel this will serve children on both ends of the spectrum well, and is an especially handy tool for uncovering hidden social deficits.  While it is meant to give you a snapshot of a child's functioning so you can pinpoint problem areas and address them, in my opinion this is a valuable as an informal screening tool.  I am confident if my son had been screened with this checklist, it would have led to his eventual autism spectrum disorder diagnosis much sooner
 
 
Link to all giveaways, free and pricedrop apps for Autism Awareness Month here: http://specialappsspecialkids.blogspot.com/2014/03/giveaways-freesale-lists-autism.html